Civilization VI is a turn-based strategy video game in which one or more players compete alongside computer-controlled AI opponents to grow their individual civilization from a small tribe to control of the entire planet across several periods of development. This can be accomplished by achieving one of several victory conditions, all based on the 4X gameplay elements, “eXplore, eXpand, eXploit, and eXterminate”. Players found cities, gather nearby resources to build and expand them by adding various city improvements, and build military units to explore and attack opposing forces, while managing the technology development, culture, and government civics for their civilization and their diplomatic relationships with the other opponents.
Personally I am extremely excited about this game as Civ 5 was probably one of the best games ever. After disappointment with Civilization: Beyond Earth (I even preordered it) this time I am a little cautious with preorders. The main visible difference with “unstacked city” development should be a positive move for a game as other 4x gem Endless Legend was a great experience for me.